3D Sci-Fi scene with Daz Studio 3 and Photoshop

sci-fi-dude done in Daz Studio 3 and Photoshop
sci-fi-dude done in Daz Studio 3 and Photoshop
Created using Daz Studio 3 and Photoshop

Normally I have some kind of story behind the work I do, but this one just started with me playing around with the Greeble City Blocks available for sale on the Daz site.

I had another piece in mind, but I was just trying these out to see what I could do with them. There’s a whole bunch of pieces in there but I ended up only showing a few as you can see.

I actually loaded the whole “Cityscape” model. Most of it is offscreen so I wouldn’t recommend doing that. It’s kind of a waste of processing power and memory to load up all that and then not even render it.

screenshot of Daz Studio showing wasted objects
A lot of wasted objects here. The yellow part is where the guy is standing.

Anyway, I loaded up the Michael 4 figure and dressed him up in the M4 Bodysuit with some of the extra textures that are for sale.

The landing that he’s standing on is from the Generic Sci Fi Corridor set. I had to load up the whole corridor and them turn off all the rest of the set except the flooring. It was kind of a pain in the ass.

Moving on, those who are familiar with my workflow know that I don’t really mess around with the lighting in Daz Studio. In fact, I try to get the very flattest render I can get, then I’ll render a bunch of shadow shots using only a distant light. I’ll composite all of these in Photoshop.

Of course, I add in the effects like glows on the windows and the electricity, plus the lens flare (love that lens flare!).

It only took me two days to get this one finished up. That’s pretty good for me, normally I can take up to a week or more getting these kinds of 3D pieces done.

Actually only after I got finished did I realize the guy kind of looks like he’s flipping the bird to the viewer, but I’m too lazy to go back and change it now, so we’ll all just have to live with it, I guess. Enjoy!

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